Bringing the journey to public transport stops to life with virtual reality: Digital Tactical Urbanism

Authors

  • Heike Marquart Institut für Verkehrsforschung, Deutsches Zentrum für Luft- und Raumfahrt
  • Jan-Philipp Mesenbrock Forschungsbereich Mobilität, Deutsches Institut für Urbanistik
  • Benjamin Heldt Institut für Verkehrsforschung, Deutsches Zentrum für Luft- und Raumfahrt
  • Christian Wolf Institut für Verkehrsforschung, Deutsches Zentrum für Luft- und Raumfahrt
  • Alvaro Chignola Deutsches Fernerkundungsdatenzentrum, Oberpfaffenhofen, Deutsches Zentrum für Luft- und Raumfahrt
  • Rita Cyganski Institut für Verkehrsforschung, Deutsches Zentrum für Luft- und Raumfahrt

DOI:

https://doi.org/10.14512/rur.3113

Keywords:

Tactical Urbanism, Virtual reality, Transport planning, Participation methods, Digital participatory tools

Abstract

The redistribution of street space plays a central role in urban and transport planning. In this context, Tactical Urbanism offers a flexible and participatory approach to testing out street space design. However, redesigns are often associated with lengthy administrative processes and a lack of acceptance. Digital participation and visualisation methods with virtual reality can help to visualise redesign before implementation. This article brings Tactical Urbanism together with virtual reality technologies and analyses the use of ‘digital Tactical Urbanism’ based on the redesign of a station forecourt. Based on an online survey, Tactical Urbanism measures were developed, inserted as 3D models in 360° photos of the forecourt and could be experienced interactively in virtual reality glasses. Interviews were then conducted with public transport users and administrative experts to explore the opportunities, limitations and framework conditions of Tactical Urbanism in combination with virtual reality for planning processes. The results of the interviews show that the virtual reality world promotes an immersive experience of the redesign and motivates participation in planning processes. In the future, digital Tactical Urbanism could support street design, particularly in sensitive and conflict-ridden public spaces.

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References

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Published

2025-12-18

Issue

Section

Research Article

How to Cite

1.
Marquart H, Mesenbrock J-P, Heldt B, Wolf C, Chignola A, Cyganski R. Bringing the journey to public transport stops to life with virtual reality: Digital Tactical Urbanism. RuR [Internet]. 2025 Dec. 18 [cited 2026 Jan. 21];. Available from: https://rur.oekom.de/index.php/rur/article/view/3113

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